Update on the Lighthouse Upgrade

This is for in-character discussions about the game.
Post Reply
User avatar
kenneth_wright
Posts: 219
Joined: Sun Dec 24, 2017 6:58 am

Update on the Lighthouse Upgrade

Post by kenneth_wright »

So I have a completed blueprint of the Tech Charging Station idea I had for the Lighthouse; in short, it can provide a one-time double charge safely for those with Tech-based Cosmic Powers, and has enough juice to provide additional charging capabilities between battles if needed; this latter part is more dangerous, as the user would create a feedback loop that could potentially be lethal and increases lethality each time it is used, with any user knocked down by this being drained of all power as part of the feedback loop.

I made sure to plan for proper overrides and safety features, but this will make access limited to those with a moderate degree of Artificing knowledge.

Also, I would advise against poking around my workspace right now, as I nearly got vaporized by the energy conduit while trying to fiddle with wiring.
Eugene Tyler, TAC Engineer and Lead Tech Researcher, Sekret, Terranfall
Master of Tetujin Tech, Beacon, The Gardens
Medical Professional Resident, Beacon, The Gardens
Graduate of the Lore of Subtle Weapons
Expert Arcane Philosopher
Post Reply